I'm not creative or artistic. I have don't see myself making interior designs or 3D rendered works of art. But I am increasingly using 3D models in my visualisation work (and playing with AR.) So I'm highly dependant upton the 3D models I can get for free or purchase cheaply.
This is a problem for me... As I have a very small budget and many of the things I've wantted are way out of my budget. And so, I needed to learn how to make some of the models I need myself.
So far, I have made a Donut, an Anvil, a Chair, a Coke Can, Titanic and R2D2. I can see that I will always be an ammeter at 3D modeling, but I'm happy with my results.
I had no real need for R2D2, but I felt he was an interesting subject to learn and practice my skils I'd learnd from YouTube (most specificly Blender Guru.)
I made him twice, the first time was based on reference photos from Google Images, this was ok, but I cut a lot of corners... The second attempt was based on images and blueprints from https://astromech.net/. He's not entirly acurate, and Not fully finished, but he will do and I have learnt alot.
R2D2 3D Model |
My reason for modeling R2D2 was to improve my skills. I had attempted a few modeling projects for objects I wantted, but they failed (attempt 2 coming soon). I ultimatly wanted to animate R2D2, but that's not currently going very well either.
For now, I'm just happy with the model as an early result in my 3D modeling skills.
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